Three years ago, I decided to take my opinions about gaming and tech to a public, published place on the web. Big-name writers like John Gruber inspired me. Along the way dozens of others have kept me going. Think Critical was a leap, a bet that an audience existed on the internet who would read the semi-clear thoughts of a guy from Idaho who more than anything just didn’t know anyone personally who cared about this sort of thing.
Today, the leap goes on.
Those paying close attention will have noticed my mentions of the novel I’ve been working on for the last several years. I try to refer to it only occasionally, as it’s not necessarily what an Apple blog reader or a videogame podcast listener signed up for. Now, I can hint at it no longer.
Earlier this year I made the decision to self-publish the work that I’ve poured enormous amounts of time and effort into for far too long. It was time for me to take control of the book’s destiny instead of hoping for destiny to sweep it off its feet and into some publisher’s hands in New York. I immediately hired an editor and booked a cover designer (both of whom were my first choice). Since then, I’ve been working harder than I’ve ever worked on any single project to bring the book to market.
In the coming weeks, that plan goes into action. Today is the beginning: this very post.
I am ridiculously excited to announce that the book’s release is now only weeks away. Written in the epic fantasy tradition, and inspired by all the genre greats, Alora’s Tear, Volume I: Fragments will be available on iBooks, Kindle, and in paperback by the end of the summer!
If you’re reading this, thank you for following my writing here. I sincerely hope you continue to do so. Keep an eye out on this space for news concerning the book. Like I said, this is just the beginning. There’s more, a lot more, and it will be here sooner than you might think.
Or, if you’re the RSS type, subscribe here (it’s a special non-Think Critical feed). You’ll get the updates as soon as they go live.