Runic Games CEO on Interface and Features
Penny-Arcade Report interviews Max Schaefer of Runic Games:
If we find something that’s annoying, and that you’re doing repetitively, we’ll find a way to remove it.
and
It’s going to be a struggle to keep out people’s good ideas.
Interface and feature creep can kill a beautiful gaming experience (or any software experience, for that matter). Include features at only the highest level of polish, and keep only the interface elements necessary to succeed while avoiding uinintentional frustration.