1. On this week’s Critically Speaking podcast: Sometimes the best topics come stright from the news of the day. This week’s episode does just that. CryEngine on SteamOS, a Crisis for the console market, and a handful of PC and iOS games fill out the discussion.

    Check it out at DYHAMB? or subscribe in iTunes.

     


  2. Kris Ligman writing for Critical Distance:

    Next week, Critical Distance will be running a special edition of This Week in Videogame Blogging in honor of Black History Month. Similar to how our Women’s History Month roundup worked last year, this special will exclusively feature work by and curation from black writers.

    We strongly encourage you to submit links for this roundup — including your own, if you have something you’d like to share.

     


  3. On this week’s Critically Speaking podcast: Without action there can be no stealth. Or is it, without stealth there can be no action? Either way, sneaking, hiding, and gathering information in order to get the upper hand on NPCs or other players is a fascinating and thrilling experience when done right.

    Check it out at DYHAMB? or subscribe in iTunes.

     


  4. rubitsart:

    Used to be the one of the rotten ones
    And I liked you for that
    Now you’re all gone, got your makeup on
    And you’re not coming back  [x]

    Inspired by the beautiful indie game, Gone Home.

    Yep. Can’t not reblog this.

    (via discovergames)

     


  5. On this week’s Critically Speaking podcast: special guest Ryan Payton of Camouflaj joins us for a discussion on his studio’s new iOS game, République, as well as the Kickstarter process that led to its development and release.

    It’s a good one. If you haven’t listened to Critically Speaking yet, this would be a great episode to get started with.

    Check it out at DYHAMB? or subscribe in iTunes.